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New Async HTTP/WebSocket Server on mORMot 2

The HTTP server is one main part of any SOA/REST service, by design.
It is the main entry point of all incoming requests. So it should better be stable and efficient. And should be able to scale in the future, if needed.

There have always been several HTTP servers in mORMot. You can use the HTTP server class you need.
In mORMot 2, we added two new server classes, one for publishing over HTTP, another able to upgrade to WebSockets. The main difference is that they are fully event-driven, so their thread pool is able to scale with thousands of concurrent connections, with a fixed number of threads. They are a response to the limitations of our previous socket server.

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mORMot 2 ORM Performance

The official release of mORMot 2 is around the edge. It may be the occasion to show some data persistence performance numbers, in respect to mORMot 1.

For the version 2 of our framework, its ORM feature has been enhanced and tuned in several aspects: REST routing optimization, ORM/JSON serialization, and in-memory and SQL engines tuning. Numbers are talking. You could compare with any other solution, and compile and run the tests by yourself for both framework, and see how it goes on your own computer or server.
In a nutshell, we almost reach 1 million inserts per second on SQLite3, and are above the million inserts in our in-memory engine. Reading speed is 1.2 million and 1.7 million respectively. From the object to the storage, and back. And forcing AES-CTR encryption on disk almost don't change anything. Now we are talking. ;)

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New Multi-thread Friendly Memory Manager for FPC written in x86_64 assembly

As a gift to the FPC community, I just committed a new Memory Manager for FPC.
Check mormot.core.fpcx64mm.pas in our mORMot2 repository.
This is a stand-alone unit for FPC only.

It targets Windows and Linux multi-threaded Service applications - typically mORMot daemons.
It is written in almost pure x86_64 assembly, and some unique tricks in the Delphi/FPC Memory Manager world.

It is based on FastMM4 (not FastMM5), and we didn't follow the path of the FastMM4-AVX version - instead of AVX, we use plain good (non-temporal) SSE2 opcode, and we rely on the mremap API on Linux for very efficient reallocation. Using mremap is perhaps the biggest  benefit of this memory manager - it leverages a killer feature of the Linux kernel for sure. By the way, we directly call the Kernel without the need of the libc.

We tuned our x86_64 assembly a lot, and made it cross-platform (Windows and POSIX). We profiled the multi-threading, especially by adding some additional small blocks for GetMem (which is a less expensive notion of "arenas" as used in FastMM5 and most C allocators), introducing an innovatice and very efficient round-robin of tiny blocks (<128 bytes), and proper spinning for FreeMem and medium blocks.

It runs all our regression tests with huge performance and stability - including multi-threaded tests with almost no slow down: sleep is reported as less than 1 ms during a 1 minute test. It has also been validated on some demanding multi-threaded tasks.

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