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2011, Sunday December 11

Strong-typing just rocks

To my understanding, the so-called "strong-typing" feature is one big benefit of the Delphi object pascal language.

As stated by wikipedia:

Most generally, "strong typing" implies that the programming language places severe restrictions on the intermixing that is permitted to occur, preventing the compiling or running of source code which uses data in what is considered to be an invalid way. For instance, an addition operation may not be used with an integer and string values; a procedure which operates upon linked lists may not be used upon numbers. However, the nature and strength of these restrictions is highly variable.

Some Delphi users may find this is a limitation of the language, in comparison with other "fashionable" script idioms (like Python, Javascript of Ruby). For me, runtime strong typing (alla Python or Ruby) is not true strong typing. Simon Stuart just proposed a smartstring kind of string, which is in fact a weakstring type. As far as I understood his point, he wanted to get rid of all the warnings emitted by Unicode-version of the Delphi compiler, about explicit string conversion.

In fact, I use to go in the opposite direction. For wide projects, strong-typing is one of the big benefit of using Delphi (like other main "serious" languages like Java, C, C++, Ada or C#).

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2011, Thursday December 8

Avoiding Garbage Collector: Delphi and Apple side by side

Among all trolling subject in forums, you'll find out the great Garbage Collection theme.

Fashion languages rely on it. At the core of the .Net and Java framework, and all scripting languages (like JavaScript, Perl, Python or Ruby), you'll find a Garbage Collector. New developers, just released from schools, do learn about handling memory only in theory, and just can't understand how is memory allocated - we all have seen such rookies involved in Delphi code maintenance, leaking memory as much as they type. In fact, most of them did not understood how a computer works. I warned you this will be a trolling subject.

And, in Delphi, there is no such collector. We handle memory in several ways:

  • Creating static variables - e.g. on the stack, inside a class or globally;
  • Creating objects with class instances allocated on heap - in at least three ways: with a try..finally Free block, with a TComponent ownership model in the VCL, or by using an interface (which creates an hidden try..finally Free block);
  • Creating reference-counted variables, i.e. string, array of, interface or variant kind of variables.

It is a bit complex, but it is also deadly powerful. You have several memory allocation models at hand, which can be very handy if you want to tune your performance and let program scale. Just like manual recycling at home will save the planet. Some programmers will tell you that it's a waste of cell brain, typing and time. Linux kernel gurus would not say so, I'm afraid.

Then came the big Apple company, which presented its new ARC model (introduced in Mac OS X 10.7 Lion) as a huge benefit for Objective-C in comparison with the Garbage Collection model. And let's face it: this ARC just sounds like the Delphi memory model.

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2011, Tuesday November 8

Currency is your friend

The currency type is the standard Delphi type to be used when storing and handling monetary values. It will avoid any rounding problems, with 4 decimals precision. It is able to safely store numbers in the range -922337203685477.5808 .. 922337203685477.5807. Should be enough for your pocket change.

As stated by the official Delphi documentation:

Currency is a fixed-point data type that minimizes rounding errors in monetary calculations. On the Win32 platform, it is stored as a scaled 64-bit integer with the four least significant digits implicitly representing decimal places. When mixed with other real types in assignments and expressions, Currency values are automatically divided or multiplied by 10000.

In fact, this type matches the corresponding OLE and .Net implementation of currency, and the one used by most database providers (when it comes to money, a dedicated type is worth the cost in a "rich man's world"). It is still implemented the same in the Win64 platform (since XE 2). The Int64 binary representation of the currency type (i.e. value*10000 as accessible via PInt64(aCurrencyValue)^) is a safe and fast implementation pattern.

In our framework, we tried to avoid any unnecessary conversion to float values when dealing with currency values. Some dedicated functions have been implemented for fast and secure access to currency published properties via RTTI, especially when converting values to or from JSON text. Using the Int64 binary representation can be not only faster, but also safer: you will avoid any rounding problem which may be introduced by the conversion to a float type. Rounding issues are a nightmare to track - it sounds safe to have a framework handling natively a currency type from the ground up.

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2011, Monday July 25

Close future of the framework: database agnosticism

Our ORM RESTful Framework is about to access any available database engine.

It will probably change its name (since it won't use only SQlite3 as database), to become mORMot - could be an acronym for "Manage Object Relational Mapping Over Tables", or whatever you may think of...

We'll still rely on SQLite3 on the server, but a dedicated mechanism will allow to access via OleDB any remote database, and mix those tables content with the native ORM tables of the framework. A flexible Virtual Tables and column mapping will allow any possible architecture: either a new project in pure ORM, either a project relying on an existing database with its own table layout.

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2011, Sunday July 3

"Sharding" or "Share nothing" architecture

Here is what wikipedia states at http://en.wikipedia.org/wiki/Shared_nothing_architecture:

A shared nothing architecture (SN) is a distributed computing architecture in which each node is independent and self-sufficient, and there is no single point of contention across the system. People typically contrast SN with systems that keep a large amount of centrally-stored state information, whether in a database, an application server, or any other similar single point of contention.

This is just one approach of "sharding". Sharding is indeed related to a shared nothing architecture - once sharded, each shard can live in a totally separate logical schema instance.
"I sharded, therefore it scales"...

You can do this in Delphi... and opens a new world of scaling opportunities... Just as Google, Facebook, or eBay do... 

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2011, Thursday June 2

Custom SQL functions

The SQLite3 engine defines some standard SQL functions, like abs() min() max() or upper().
A complete list is available at http://www.sqlite.org/lang_corefunc.html

One of the greatest SQLite3 feature is the ability to define custom SQL functions in high-level language. In fact, its C API allows to implement new functions which may be called within a SQL query. In other database engine, such functions are usually named UDF (for User Defined Functions).

Our framework allows you to add easily such custom functions, directly from Delphi classes.

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2011, Friday May 20

How to write fast multi-thread Delphi applications

How to make your software run fast, especially in a multi-threaded architecture?

We tried to remove the Memory Manager scaling problems in our SynScaleMM. It worked as expected in a multi-threaded server environment. Scaling is much better than FastMM4, for some critical tests. But it's not ready for production yet...

To be honest, the Memory Manager is perhaps not the bigger bottleneck in Multi-Threaded applications.

Here are some (not dogmatic, just from experiment and knowledge of low-level Delphi RTL) advice if you want to write FAST multi-threaded application in Delphi.

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2011, Saturday March 12

TDynArray and Record compare/load/save using fast RTTI

The SynCommons unit has been enhanced:
- new BinToBase64 and Base64ToBin conversion functions;
- new low-level RTTI functions for handling record types: RecordEquals, RecordSave, RecordSaveLength, RecordLoad;
- new TDynArray object, which is a wrapper around any dynamic array.

With TDynArray, you can access any dynamic array (like TIntegerDynArray = array of integer) using TList-like properties and methods, e.g. Count, Add, Insert, Delete, Clear, IndexOf, Find, Sort and some new methods like LoadFromStream, SaveToStream, LoadFrom and SaveTo which allow fast binary serialization of any dynamic array, even containing strings or records - a CreateOrderedIndex method is also available to create individual index according to the dynamic array content. You can also serialize the array content into JSON, if you wish.

What I like with dynamic arrays is that they are reference-counted, don't need any Create/try..finally...Free code, and are well handled by the Delphi compiler.
They are no replacement to a TCollection nor a TList (which are the standard and efficient way of storing class instances), but they are very handy way of having a list of content or a dictionary at hand, with no class nor properties definition.
You can look at them like Python's list, tuples (via records handling) and dictionaries (via Find method), in pure Delphi. Our new methods (about searching and serialization) allow most usage of those script-level structures in your Delphi code.

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