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2015, Tuesday November 17

Benefits of interface callbacks instead of class messages

If you compare with existing client/server SOA solutions (in Delphi, Java, C# or even in Go or other frameworks), mORMot's interface-based callback mechanism sounds pretty unique and easy to work with.

Most Events Oriented solutions do use a set of dedicated messages to propagate the events, with a centralized Message Bus (like MSMQ or JMS), or a P2P/decentralized approach (see e.g. ZeroMQ or NanoMsg). In practice, you are expected to define one class per message, the class fields being the message values. You would define e.g. one class to notify a successful process, and another class to notify an error. SOA services would eventually tend to be defined by a huge number of individual classes, with the temptation of re-using existing classes in several contexts.

Our interface-based approach allows to gather all events:

  • In a single interface type per notification, i.e. probably per service operation;
  • With one method per event;
  • Using method parameters defining the event values.

Since asynchronous notifications are needed most of the time, method parameters would be one-way, i.e. defined only as const - in such case, an evolved algorithm would transparently gather those outgoing messages, to enhance scalability when processing such asynchronous events. Blocking request may also be defined as var/out, as we will see below, inWorkflow adaptation.

Behind the scene, the framework would still transmit raw messages over IP sockets (currently over a WebSockets connection), like other systems, but events notification would benefit from using interfaces, on both server and client sides.
We will now see how...

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2015, Saturday August 15

Breaking Change in mORMot WebSockets binary protocol

Among all its means of transmission, our mORMot framework features WebSockets, allowing bidirectional communications, and interface-based callbacks for real time notification of SOA events.
After several months of use in production, we identified some needed changes for this just emerged feature.

We committed today a breaking change of the data layout used for our proprietary WebSockets binary protocol.
From our tests, it would increase the performance and decrease the resource consumption, especially in case of high number of messages.

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2014, Saturday August 16

Will WebSocket replace HTTP? Does it scale?

You certainly noticed that WebSocket is the current trendy flavor for any modern web framework.
But does it scale? Would it replace HTTP/REST?
There is a feature request ticket about them for mORMot, so here are some thoughts - matter of debate, of course!
I started all this by answering a StackOverflow question, in which the actual answers were not accurate enough, to my opinion.

From my point of view, Websocket - as a protocol - is some kind of monster.

You start a HTTP stateless connection, then switch to WebSocket mode which releases the TCP/IP dual-direction layer, then you may switch later on back to HTTP...
It reminds me some kind of monstrosity, just like encapsulating everything over HTTP, using XML messages... Just to bypass the security barriers... Just breaking the OSI layered model...
It reminds me the fact that our mobile phone data providers do not use broadcasting for streaming audio and video, but regular Internet HTTP servers, so the mobile phone data bandwidth is just wasted when a sport event occurs: every single smart phone has its own connection to the server, and the same video is transmitted in parallel, saturating the single communication channel... Smart phones are not so smart, aren't they?

WebSocket sounds like a clever way to circumvent a limitation...
But why not use a dedicated layer?
I hope HTTP 2.0 would allow pushing information from the server, as part of the standard... and in one decade, we probably will see WebSocket as a deprecated technology.
You have been warned. Do not invest too much in WebSockets..

OK. Back to our existential questions...
First of all, does the WebSocket protocol scale?
Today, any modern single server is able to server millions of clients at once.
Its HTTP server software has just to be is Event-Driven (IOCP) oriented (we are not in the old Apache's one connection = one thread/process equation any more).
Even the HTTP server built in Windows (http.sys - which is used in mORMot) is IOCP oriented and very efficient (running in kernel mode).
From this point of view, there won't be a lot of difference at scaling between WebSocket and a regular HTTP connection. One TCP/IP connection uses a little resource (much less than a thread), and modern OS are optimized for handling a lot of concurrent connections: WebSocket and HTTP are just OSI 7 application layer protocols, inheriting from this TCP/IP specifications.

But, from experiment, I've seen two main problems with WebSocket:

  1. It does not support CDN;
  2. It has potential security issues.

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2012, Sunday September 9

Synopse mORMot framework 1.17

Our Open Source mORMot framework is now available in revision 1.17.

The main new features are the following:

We have some very exciting features on the road-map for the next 1.18 release, like direct Event/CallBacks handling.
Stay tuned!

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2012, Thursday September 6

Roadmap: interface-based callbacks for Event Collaboration

On the mORMot roadmap, we added a new upcoming feature, to implement one-way callbacks from the server.
That is, add transparent "push" mode to our Service Oriented Architecture framework.

Aim is to implement notification events triggered from the server side, very easily from Delphi code, even over a single HTTP connection - for instance, WCF does not allow this: it will need a dual binding, so will need to open a firewall port and such.

It will be the ground of an Event Collaboration stack included within mORMot, in a KISS way.
Event Collaboration is really a very interesting pattern, and even if not all your application domain should be written using it, some part may definitively benefit from it.
The publish / subscribe pattern provides greater network scalability and a more dynamic SOA implementation: for instance, you can add listeners to your main system events (even third-party developed), without touching your main server.
Or it could be the root of the Event Sourcing part of your business domain: since callbacks can also be executed on the server side (without communication), they can be used to easily add nice features like: complete rebuild, data consolidation (and CQRS), temporal query, event replay, logging, audit, backup, replication.

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